|
RULES AND REGULATIONS
The Alternative Football Association is an
Internet computer football league that employs the Action PC Football
simulation. It is a GM-style league in which owners build rosters and
set lineups. Unless otherwise arranged, the league host simulates the
games and posts results and statistics on the league WWW site.
Rosters and Eligibility
AFA teams employ 44-man rosters. Players are
eligible for a particular AFA season only if they appear on the
season disk issued by the game company.
Further eligibility restrictions apply to running
backs and quarterbacks. At least one of the running backs starting for
a team *in any game* must have had 100 or more rushing attempts in the
preceding fall development league season. A quarterback must have
compiled 125 fall league passing attempts to start any game in the AFA. Kick and punt returners
must have compiled at least 10 returns in the fall league to be the featured
returner for an AFA team.
If a player misses an entire fall development
season because of injury, he is ineligible for the following AFA season
and becomes a free agent in the AFA if or when he returns in the
future.
Drop/Add
AFA teams may claim a player off the free agent
list and drop a current roster player up until the trading deadline. To
be acquired as an in-season drop/add acquisition, the player must be on
the disk and must have appeared in at least three games in the
preceeding fall development season.
After the fall league begins, and before the AFA
trading deadline kicks in, drop/adds may only be done if the team uses
the newly acquired player as a starter. This rule is intended to
discourage teams from snatching up newly emerging fall league stars and
hiding them on the bench. If you claim 'em, you gotta play 'em. Teams
are restricted to three of these rebuilding drop/adds during the
overlap period.
Trading
No trades are allowed after the AFA trading
deadline, which kicks in after a designated week of the 18-week season. Trading
may resume after the AFA season and continue up until the next season's
deadline. Once teams have worked out a deal, both parties need to
inform the league host before it is official. Draft picks may be included in
deals.
Injury Replacements
If you lose a player to injury for three games or
more, you are entitled to raid the free agent list for a replacement.
When the injured player returns, the replacement or someone else must
be released to make room. If you grab an injury replacement after the
trading deadline, he automatically becomes a free agent once the
injured guy returns or at the end of the AFA season.
Annual Draft
Each spring, prior to the start of a new AFA season,
a 10-round draft is held, with supplemental rounds optional should two more more teams wish to continue.
Draft order is determined for non-playoff teams on the basis of regular-season records. Head-to-head results
will serve as the tiebreaker and, if the two teams split, net points will break the tie. For playoff teams,
the order is determined as follows: The champion is 16th. The runner-up is 15th. The losing semi-finalists are
13th and 14, respectively, their seeding determining which is which. The quarterfinal losers are nos. 9-12, with
their seeding serving as the tiebreaker; (i.e., if the 5-8 seeds lose in the quarterfinals, the 8 seed will draft 9th,
the 7 seed will draft 10th, etc.)
|